Moan Mod header image

Moan Mod

for Goblin Nest by BadColor

  1. Mod Description
  2. Mod Updates
  3. Install Instructions
    1. Install with G3M Mod Manager
    2. Updating Moan Mod In G3M
    3. Install with xDelta Patch
  4. xDelta Uninstall Instructions
  5. xDelta FAQ
  6. G3M Troubleshooting
  7. File Downloads

Mod Description

This mod adds randomized SFX to prisoners in your Nest.

New SFX menu button Some of the new SFX options

Mod Updates

Install Instructions

You now have 2 options for installing Moan Mod, but the G3M method is recommended. I may discontinue xDelta patching in the future as it is much more work to maintain. If you plan on using additional mods with Moan Mod, the only method is to use the G3M Mod Manager and follow the corresponding directions below. There is a bit of extra setup, but once done it should be easier to maintain over the long run.

If you've already installed G3M and Moan Mod before, you should skip to Updating Moan Mod In G3M.

The alternative way is to use the old xDelta patching method, wich only allows for Moan Mod to be applied. This method is fast and easy but does not allow other mods to be used with Moan Mod. You can find these directions here. In the future I may stop supporting xDelta patching.

Install with G3M Mod Manager

G3M has been giving people some issues. I've tried to document the most common problems people have been having in the modding discord. Make sure you check out G3M troubleshooting if you are having problems.

  1. Return your game to it's original (vanilla) state.
  2. Download the latest release of G3M Github links
  3. Install and launch G3M
  4. Add Goblin Nest to G3M's list of games. Settings button on top-left Game tab and Game Manager button Add custum game button Goblin Nest custom game settings Uncheck unused games.
  5. Define Goblin Nest's install directory. Set game path in G3M Steam browse files
  6. Enable merge settings. Enable both options.
  7. Add Moan Mod to your G3M Library Copy G3M link G3M Add mod button G3M Add mod button
  8. Enable the mod in G3M. G3M Use button G3M Mod is ready
  9. Profit!
  10. Update the mod as needed.

Updating Moan Mod In G3M

  1. Add a new version of Moan Mod to G3M. G3M mod versions button G3M Add new version Copy G3M link G3M version import is unfinished
  2. Launch the game from G3M as normal.

Install with xDelta Patch

  1. Locate 'Goblin Nest' install directory. Steam browse files
  2. Locate data.win Goblin Nest directory
  3. Backup the original data.win file.
  4. Determine your game version. Game version shown in bottom right of title screen
  5. Download the corresponding file for your game version in the download section below.
  6. Extract moan_mod_v#_(GN_v#_DISTRIBUTOR).xdelta from the zip file. Unzipping Contents of the zip file
  7. Use Delta Patcher to apply the patch. Applying the xdelta patch
  8. Profit!

xDelta Uninstall Instructions

As long as you made a backup data.win during installation, going back to the original unmodded game is as simple as deleteing the modified data.win and renaming your backup file to data.win.

xDelta FAQ

What is this .xDelta patch file?

Delta encoding, or difference encoding, is a method of recording the differences between two files. xDelta is a popular tool for delta encoding. Essentially you can think of an xDelta patch as instructions for your computer to make one file into another.

Why can't you just give me the modified game files directly?

All of the game files are bundled together, which is the data.win file. This bundle contains all the code, music, sounds, and art for the game, all of which are either owned by or licensed by the creator of the game. While suppplying you with the modified data.win file would allow you to more easily just drag and drop the files and play the mod, it would also be distributing copyrighted material.

These xDelta patches DO NOT contain any copyrighted material. They are only instructions for your computer to modify an existing file you already have.

Distributing the mod in this way is more respectful to the original creator, legal, and bandwidth effecient as the patches are much smaller than hosting the entire modified file.

Can I apply an older version of mod to a newer version of the game?

Due to how delta patching works - no. The patch and source files must match exactly.

If the game updates but the mod doesn't, can I still play the mod?

It would technically be possible - if you kept an older version of the modified data.win file you could simply replace it. It would essentially be downgrading your game to an older version though.

G3M Troubleshooting

I've added a mod, and it's says it's imported successfully, but it doesn't appear in the mod list!

There are several possible ways to solve this that have been found to work, they are listed below from easiest to most involved. Try them in order or jump to the most extreme, your choice.

When launching the game from G3M, I get a 'Patching Warning' that says 'Data file mismatch'!

Typically this is a minor issue, but it's important to make sure you have a vanilla UNMODIFIED install to use with G3M. G3M does all the mod patching everytime the game is launched.

If you have an unmodified install and get this warning, it's typically safe to ignore. However, if you are using only Moan Mod, make sure you are getting the correct G3M patch for your version of the game. Itch.io and Steam versions of the vanilla game differ only slightly, but do have a different checksum which will throw this warning.

Most other mods are built with the Steam version of the game, so if you are using an Itch.io version, you may run into this warning. Again, it's fairly safe to ignore it.

'Failed to import mod: Existing mod folder not found'!

I've personally got this error after deleting mods. Restarting G3M fixed it for me. Other's have had to delete Goblin Nest from the G3M 'Game Manager' and re-add it like in step 4 of the installation instructions.

'The data.win file was not found in the game directory.'!

Make sure you've done step 5 from the installation instructions. Otherwise G3M defaults to using the directory where itself is installed.

I'm getting Game Maker errors when playing the game!

Again, ensure you have a UNMODIFIED version of the game installed. Then make sure you have 'Code Merge' and 'Properties Merge' both enabled in G3M's settings.

Did you forget to check these two options?

URL importing does not work!

Directly download the G3M mod link instead. It is a zip file, but you don't need to extract it like you do with the xDelta patches, G3M handles all that on it's own. Simply use the 'Chose File' option on import and browse and select the zip file you downloaded.

File Downloads

Latest versions

Older Versions

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